

I’m here to share some insights into the Character Creation redesign that launched with Shadowlands. Greetings, denizens of Azeroth! My name is Jeff Liu, and I’m a Senior UI Designer on the World of Warcraft User Interface Team. Go behind-the-scenes with Senior UI Designer Jeff Liu to learn more about the thought processes behind it. The release of Shadowlands provided a new opportunity to streamline and redesign the character creation process. Molten Core and Onyxia’s Lair will be open for 24 hours. Please join us starting tomorrow at 2:00 p.m. In Season of Mastery, we are increasing that rate to 40% to match the faster pace of content. the percentage of the previous week’s expected points that will be awarded) is 20%. The result is then added to the character’s current_ranking_points, so each week, every player-character approaches their deserved rank. This can be simplified to: (this_week’s_expected_points - current_ranking_points) * rate_factor. The system then awards a calculated number of expected points, and the calculation uses the character’s current PvP ranking points. Once sorted, the system decides how many points to award that week, and the sorting is independent of the character’s current PvP rank.


